inBetween

Animation Plugin for Houdini



        inBetween is a free set of animation tools built to speed up animator’s workflow and make it more comfortable inside SideFX Houdini. This plugin combines multiple features for “traditional” keyframe animation, such as automated breakdown pose creation, custom static ghosting, quick selection sets, instant reference import and more. No matter which animation method you choose, inBetween will help you do your work quickly and efficiently.
Installation
Copy contents of the archive into HOUDINI_USER_PREF_DIR folder (e.g. ‘C:/Users/User/Documents/houdini17.5’).



User Reference




The Main Slider lets you create a new key on all animated parameters of all selected objects. A value of the new key is based on the nieghbour key values and a slider value coefficient which allows you to favor previous or the next pose.


The Create Ghost button lets you create a ghost object for a selected objects at the current frame.


The Delete Ghost button lets you delete a ghost object for a selected objects at the current frame.


The Ghost Color Chooser lets you set a color for a new or an existing ghost at the current frame. 


This Ghost Visibility slider allows you to change a brightness or falloff of all the ghost objects.



This button copies all the current keyframes on all animated parameters of all selected objects to the second frame after the current frame.




This button copies all the current keyframes on all animated parameters of all selected objects to the fourth frame after the current frame.



The Import Reference button lets you import a reference footage or a single image to your scene by creating IB Reference Plane object. This object has Frame Offset parameter which allows you to shift the reference forward or backward in time.


The Create Selection Set button lets you create a quick selection set from the selected nodes. The new set gets added to the Selection Sets radial menu which can be activated at the top of Houdini window.
          
The Selection Sets radial menu then can be called by pressing “c” hotkey in the viewport. Note: Selection Sets currently support only 8 sets in a radial menu. When all slots are occupied, the last slot gets rewritten every time you add a new set. So it is recommended to manually delete all unnecessary sets within Edit Radial Menu dialogue.


The context menu consists of the following commands:

  • Convert to Stepped --  converts all the keys on all parameters of the selected objects to a stepped (or constant) type.

  • Convert to Linear --  converts all the keys on all parameters of the selected objects to a linear type.

  • Convert to Bezier --  converts all the keys on all parameters of the selected objectsto a bezier type.

  • Clean Curves --  deletes all the redundant keys on all animated parameters of all selected objects.

  • Kill All Ghosts --  deletes all ghost objects in the scene.

If you encounter any bugs or issues using this plugin, feel free to contact me:  elisey.lobanov@gmail.com


Mark
© Elisey Lobanov, 2019